Dev Blog

Weekly Development & Artwork Updates

 

AetherStory

AetherStory is our game we are developing that is a tribute to the 16-bit RPG, bringing you back to your favorite JRPG's of the SNES era but with modern features and functionality. Learn more »

AetherStory - Patch Notes - v0.1.x

Written by thephantom on Jan 03 2019

This post outlines the features that are added to the Alpha Build first version of releases.



January 2019 Dev Entry

Written by thephantom on Jan 03 2019

The AetherStory Alpha has officially launched. Learn what had to happen to push the release in this latest monthly dev entry.



December 2018 Dev Entry

Written by thephantom on Dec 07 2018

Join me as we recap all the amazing things done in the last month! Light rendering, polish, new interior maps, and tile engine refactors.



October 2018 Dev Entry

Written by thephantom on Nov 06 2018

Let's review the work we did in October. The month in which we focused on trying to get the first Alpha Build ready for our game, AetherStory, by the end of the month!



Domhan Outpost: Town Interior

Written by thephantom on Nov 06 2018

The whole month of October was spent on the interior of the town. Let's dive into the tileset creation, the mapping process, and the coding challenges that cropped up.